Exploring nonhuman perspectives in live-action role-play

Authors

  • Rafael Bienia Maastricht University

DOI:

https://doi.org/10.3983/twc.2015.0631

Keywords:

Actor–network theory, Game material, Role-playing game

Abstract

In this personal essay, the author, sometimes in the voice of a live-action role-play (LARP) sword, discusses the nature of LARP materials, arguing that the costume or elements of the costume (such as a sword) are actually nonhuman actors.

Author Biography

Rafael Bienia, Maastricht University

Rafael Bienia, Ph.D. candidate, Faculty of Arts and Social Sciences, Department of Literature and Art, Maastricht University. His current research focuses on materials in role-playing games.

Downloads

Published

2015-03-15

Issue

Section

Symposium