"Gaming sexism: Gender and identity in the era of casual video games," by Amanda C. Cote

Authors

DOI:

https://doi.org/10.3983/twc.2022.2247

Keywords:

Cultural discourse, Games culture, Gaming, Gender, Sexism

Abstract

Review of Amanda C. Cote, Gaming sexism: Gender and identity in the era of casual video games. New York: New York University Press, 2020, paperback, $30 (265p), ISBN 978-1479802203

Author Biography

Amanda Lynn Lawson Cullen, University of California, Irvine

PhD Student, Department of Informatics, University of California, Irvine

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Published

2022-09-14

Issue

Section

Book review