Critical pedagogy and visual culture art education in a cosplay-based curriculum

Authors

  • Connor Dyer University of Illinois at Urbana Champaign

DOI:

https://doi.org/10.3983/twc.2021.1987

Keywords:

Costuming, Craft, Fandom, Popular culture, Studio art

Abstract

Although cosplay may be defined simply as the act of dressing up as a popular culture character, this definition fails to convey the criticality, identity exploration, and craft involved. Critical pedagogy and visual culture art education can together form the bases of a cosplay curriculum designed to promote critical thinking about interaction with popular culture and fandom, to explore the construction of identity, and to use cosplay as a form of artistic practice.

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Published

2021-03-15