Critical pedagogy and visual culture art education in a cosplay-based curriculum
DOI:
https://doi.org/10.3983/twc.2021.1987Keywords:
Costuming, Craft, Fandom, Popular culture, Studio artAbstract
Although cosplay may be defined simply as the act of dressing up as a popular culture character, this definition fails to convey the criticality, identity exploration, and craft involved. Critical pedagogy and visual culture art education can together form the bases of a cosplay curriculum designed to promote critical thinking about interaction with popular culture and fandom, to explore the construction of identity, and to use cosplay as a form of artistic practice.
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