Playing Sue

Julia Beck, Frauke Herrling

Abstract


Using ludology and narrative theory, we explore the concept of the Mary Sue in RPGs as well as in fandom. In fantasy RPGs, self-insertion and wish fulfillment are encouraged. However, the presence of a Mary Sue can still disrupt the gaming experience.

Keywords


Fan fiction; Ludology; Mary Sue; Narrative; Simulation

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DOI: http://dx.doi.org/10.3983/twc.2009.093

License URL: http://creativecommons.org/licenses/by/3.0/

Transformative Works and Cultures (TWC), ISSN 1941-2258, is an online-only Gold Open Access publication of the nonprofit Organization for Transformative Works. TWC is a member of DOAJ. Contact the Editor with questions.