Dungeons & Dragons: The gamers are revolting!

Rebecca Bryant

Abstract


The negative response by players to corporate changes to the rule systems governing Dungeons & Dragons suggests that tabletop RPGs have more in common with fan fiction than with computer games.

Keywords


Anticopyright; D&D; Role-playing game; RPG

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DOI: http://dx.doi.org/10.3983/twc.2009.083

License URL: http://creativecommons.org/licenses/by/3.0/

Transformative Works and Cultures (TWC), ISSN 1941-2258, is an online-only Gold Open Access publication of the nonprofit Organization for Transformative Works. TWC is a member of DOAJ. Contact the Editor with questions.