Finding Poland: Negotiating the local and the global and the semiperipheral identity of Polish SF&F fandom

  • Joanna Kucharska Jagiellonian University
  • Piotr Sterczewski Jagiellonian University
  • Bartłomiej Schweiger Jagiellonian University
  • Joanna Płaszewska Jagiellonian University
  • Justyna Janik Jagiellonian University
Keywords: Cultural negotiation, Globalization

Abstract

An analysis of Polish science fiction, fantasy, and role-playing game fandom brings to the fore problems of Polish identity and patriotism, as well as views on Polish fandom as a specific local phenomenon and as a part of global pop culture. Polish fandom may be framed as a semiperipheral culture, with fans expressing Polish identity and engaging in strategies of negotiating the global and the local.

Author Biographies

Joanna Kucharska, Jagiellonian University
MAs in English Literature and American Studies, PhD candidate at the Institute of Audiovisual Arts, researching audience participation and transmedia
Piotr Sterczewski, Jagiellonian University
PhD candidate in the Institute of Audivisual Arts (Jagiellonian University in Kraków), interested mostly in ideological aspects of games
Bartłomiej Schweiger, Jagiellonian University
PhD student in Institute of Sociology on Jagiellonian University, interested in power-knowledge structures embedded in our culture, especially videogames.
Joanna Płaszewska, Jagiellonian University
MA in Slavonic Studies, student of Library and Information Science at Jagiellonian University
Justyna Janik, Jagiellonian University
MAs in Comparative Studies of Civilizations and Cultural Anthropology, PhD student in the Institute of Audiovisual Arts, interested in game studies and pop culture theory, especially fan studies;
Published
2014-06-01
Section
Symposium