Maps of many worlds: Remembering computer game fandom in the 1980s

Will Brooker


The technology used to create early video games allowed only for simple graphic displays. However, gamers vividly experienced an immersion in a fictional world through an interpretation based on detailed cover art, familiar elements of storytelling, and the gamer’s own memories of similar landscapes, much as one interprets a poem.


Eighties; Nostalgia

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