Fan labor, speculative fiction, and video game lore in the "Bloodborne" community
This essay engages fans of the PlayStation 4 video game Bloodborne (FromSoftware, 2015), focusing on the ways in which fans of the game craft its abstract lore into new threads of narrative via online texts and videos, and a related controversy pertaining to the originality and authorship of those media texts that fans share as records of their lore hunts.
Copyright (c) 2017 Kevin D. Ball
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