Exploring nonhuman perspectives in live-action role-play

  • Rafael Bienia Maastricht University
Keywords: Actor–network theory, Game material, Role-playing game


In this personal essay, the author, sometimes in the voice of a live-action role-play (LARP) sword, discusses the nature of LARP materials, arguing that the costume or elements of the costume (such as a sword) are actually nonhuman actors.

Author Biography

Rafael Bienia, Maastricht University
Rafael Bienia, Ph.D. candidate, Faculty of Arts and Social Sciences, Department of Literature and Art, Maastricht University. His current research focuses on materials in role-playing games.
How to Cite
Bienia, R. (2014). Exploring nonhuman perspectives in live-action role-play. Transformative Works and Cultures, 18. https://doi.org/https://doi.org/10.3983/twc.2015.0631