Fan labor, speculative fiction, and video game lore in the Bloodborne community

Kevin D. Ball

Abstract


This essay engages fans of the PlayStation 4 video game Bloodborne (FromSoftware, 2015), focusing on the ways in which fans of the game craft its abstract lore into new threads of narrative via online texts and videos, and a related controversy pertaining to the originality and authorship of those media texts that fans share as records of their lore hunts.

Keywords


Fan community; FromSoftware; Lore hunt; Paratext; PlayStation 4; PS4

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DOI: http://dx.doi.org/10.3983/twc.2017.01156

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